
Last stickman standing wins the round. Everyone who didn't win drafts a power-up card — cards stack all match. First to the target number of round wins takes it.
Weapon crates drop from the sky. Walk over one to grab it; when the ammo runs out you're back to your Blaster. Fall off the map and you're out.
Physics arenas (Chain Gang, Wrecking Yard, Box Fort, Swing Set, Powder Keg, Pendulum Peak): shoot chains to drop platforms and release wrecking balls, smash crates, and blow up barrels for chain reactions. Spike balls hurt — crouch or dive into a trench.
| Left thumb | Move (the stick appears where you touch) |
| Flick up | Jump · flick again for double jump |
| Pull down | Crouch · down + JUMP drops through |
| FIRE tap / hold | Shoots the nearest enemy in sight |
| FIRE drag | Aim by hand while shooting |
| Buttons | Jump · dash · block · melee · throw |
| A / D | Move |
| W / Space | Jump · double jump · wall jump |
| S (hold) | Crouch · slide while running |
| S + Jump | Drop through platform |
| Shift | Dash |
| Left mouse | Shoot — click per shot (SMG, minigun, laser, flamer, freeze ray: hold) |
| Right mouse / R | Block shield |
| F / E | Punch |
| Q | Throw your weapon |
| T / Enter | Chat |
| Esc | Pause |
| Left stick | Move |
| Right stick | Aim |
| Left stick ↓ | Crouch · slide while running |
| A | Jump (↓ + A drops) |
| RT | Shoot — pull per shot |
| LT | Block shield |
| LB / B | Dash |
| RB / X | Punch |
| Y | Throw weapon |
| Start | Pause |
Couch co-op: in a lobby, press A on each controller to add a local player. Works offline and online.